Characters
All character designs by Quinn Spence except where noted.
Knight Tails
Team Cat
On this game I was responsible for modeling a new character mesh; creating 3 different handpainted skin textures (solid, tuxedo, and striped cat patterns); modeling and texturing 4 interchangeable hairstyles; plus painting expression sprite sheets with 4 unique eye styles (each with a 4-frame blink animation) and unique mouth shapes/expressions. I was also tasked with adapting existing apparel to fit the new model, which included some re-modeling and re-texturing.
Character and eye textures were all natively greyscale and utilized vertex colors and a shader to apply different hues in the Unity engine. For most assets, the texture base lighting and color were done in Substance Painter with details handpainted in Photoshop.
Felid model and outfits. Felid model and textures entirely by Quinn, outfit models and textures in collaboration with Rob Bednarek, and character designs by Enji.
Animation by Emma Kratt.
Shadow Wolf, a ghostly enemy character designed by Enji. Model and textures by Quinn.
Are you Kidding Me
Robin Perera
This was a commission for a character model and rig for Jester from Are You Kidding Me by Robin Perera. Character design by Robin with full model, rig and texture by me. The texture is a mix of handpainted details with an atlas texture, and facial features are implemented via a shader in-engine.
Take Us North
Anima Interactive
For this upcoming game, I created low-mid poly models that were textured using an atlas texture and lit with custom shaders in-engine. I was responsible for creating alternate outfits and hairstyles for the characters, in addition to much of the vegetation, environment decor, and 2D shop illustrations, plus decorating the levels in-engine. The characters were a collaboration with multiple other artists who contributed the designs, initial models, animation, skinning, and rigging.
For this character I created the hat and sweatshirt as part of an alternate outfit.
I was responsible for Clara’s alternate hairstyle, pictured here.
For the little girl character I was tasked with creating an alternate braids hairstyle plus the decal for her shirt.
On The Eve Of Revolution
Maya LT, Photoshop
High Sun Day
Maya LT, Photoshop (Rigged)
The Paladin
Maya LT, Photoshop (Rigged)
Phei
Maya LT, Photoshop (Rigged)
CAMARADERIE DOESN'T ALWAYS MEAN FRIENDSHIP
Character design inspired by Carey Pietsch. Maya, Photoshop
The Siege Of The Lineage Brighton
Maya LT, Photoshop (Rigged)
ICONIC
Maya LT, Photoshop
Selfie
Maya, Photoshop